Life in the realm
Brigands
Every quarter to half hour a band settles in one of the land's campsites out in the wilds - round a campfire, away from the towns, well apart from the others - and the bailiff puts a price on their heads. Up to five bands can be camped in the land at once.
| Band | How many | Armed with | Head price | How often |
|---|---|---|---|---|
| Cutpurses | 2 - 3 | clubs, pitchforks, a hatchet; rags | 25 groschen | often |
| Brigands | 4 - 5 | hunting swords, axes, maces; their chief a sword and shield | 45, and 30 more for the chief | now and then |
| Deserters | 6 - 7 | Cuman and Brabant soldiers: shields, armour; a captain with a longsword | 90, and 150 more for the captain | rarely - the whole realm is warned |
- The word
The realm is told near which place they camp. F2 > The realm > Brigands in the land (or
/brigands) lists every band and marks the nearest on your compass; the live map shows them all. - The fight
They fall on whoever comes within twenty paces. Cutpurses are a fair fight for one; a war band of deserters wants a whole party.
- The price
When the last of them falls, everyone who struck a blow shares the head prices (and the chief's bounty), gains renown - the more for the harder band - and wins their faction influence in the nearest town.
