Life in the realm
Wounds and the infirmary
Wounds are kept light: they colour the story without spoiling your evening.
- A fall
When your character falls in a fight, you wake in the nearest infirmary - there is one in every large town; the brothers take up to 20 groschen for their care.
- Wounded
You are wounded for 20 minutes (the cane and the brand wound too). It shows when someone looks you over, and hard work - gathering, crafting - goes two seconds slower. That is all.
- Healed
Anyone with a bandage can bind your wounds at once: F2 > People around me > Bind their wounds, or
/bandage player(/bandagealone binds your own). The infirmarian tends you for 15 groschen. Otherwise the wounds close by themselves.
