Work
Perks of the trades
Every trade unlocks named perks as it rises. Each is announced when you reach it, and ticked off in F2 > Work > My trade and skills > My trades.
Woodcutter
| Level | Perk | What it gives |
|---|
| 2 | Steady swing | you work a second faster |
| 4 | Eye for resin | resin and feathers turn up twice as often |
| 5 | Double yield | every load you gather counts twice |
| 7 | Known at the market | your logs and resin sell for 15% more |
| 10 | Master of the trade | one time in four, a load counts three times |
Miner
| Level | Perk | What it gives |
|---|
| 2 | Strong back | you work a second faster |
| 4 | Silver sense | silver ore turns up twice as often |
| 5 | Double yield | every load you gather counts twice |
| 7 | Known at the market | your ore, coal and silver sell for 15% more |
| 10 | Master of the trade | one time in four, a load counts three times |
Herbalist
| Level | Perk | What it gives |
|---|
| 2 | Quick fingers | you work a second faster |
| 4 | Mandrake lore | belladonna and mandrake turn up twice as often |
| 5 | Double yield | every load you gather counts twice |
| 7 | Known at the market | your herbs sell for 15% more |
| 10 | Master of the trade | one time in four, a load counts three times |
Fisher
| Level | Perk | What it gives |
|---|
| 2 | Patient line | you work a second faster |
| 4 | Pike lore | eels and pike bite twice as often, and no more old boots |
| 5 | Double yield | every load you gather counts twice |
| 7 | Known at the market | your fish sell for 15% more |
| 10 | Master of the trade | one time in four, a load counts three times |
Courier
| Level | Perk | What it gives |
|---|
| 2 | Knows the roads | half again as long to earn the tip for a quick delivery |
| 4 | Sealed letters | deliveries pay 15% more |
| 6 | Express rider | the tip for a quick delivery is half as big again |
| 8 | Trusted courier | deliveries pay 30% more |
| 10 | The burgrave's courier | deliveries pay 50% more |
Coachman
| Level | Perk | What it gives |
|---|
| 3 | Known on the roads | the town adds 10% to every fare |
| 5 | Sure hand | the town adds 20% to every fare |
| 7 | Coach of note | the town adds 30% to every fare |
| 10 | The burghers' coachman | the town adds 50% to every fare |
Night watchman
| Level | Perk | What it gives |
|---|
| 3 | Sharp eyes | rounds pay 20% more |
| 5 | Lantern-bearer | rounds pay 40% more |
| 8 | Veteran of the night | rounds pay 70% more |
| 10 | Captain of the night | rounds pay twice as much |