KCD ROLEPLAYthe wiki of the realm

Work

Convoys

Crates of goods carried by cart from one town's market to another's: the farther, the dearer they sell - if they get there.

  1. Bring a cart

    A cart or wagon of yours (see Carts and wagons) standing at a market.

  2. Load it

    Talk to the market trader > Send a convoy from here, and choose a market 600 m away at least. A two-wheeler carries 2 crates, a wagon 4, at 50 groschen each.

  3. Ride

    The crates show on the cart and the destination on your compass. You have two hours. The word goes round the taverns of the town you leave: the roads have ears.

  4. Sell

    Drive into the destination's market: every crate sells for its price plus 18 groschen for each kilometre it travelled, so every hour on the road pays alike, whatever the route - some 1,300 groschen an hour with a wagon, 650 with a two-wheeler, the best work in the land. Half the gain goes to the members of your party within 70 m for the escort, and all gain renown and influence. The merchants need five minutes to fill your next crates.

Distance (as the crow flies)2 crates (cost 100)4 crates (cost 200)about
1 km136 gr.272 gr.3 min on the road
2 km172 gr.344 gr.6 min on the road
3 km208 gr.416 gr.10 min on the road
3.8 km237 gr.474 gr.12 min on the road

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