Work and earning
Masterpieces
Once you reach level 8 in a trade, present a masterpiece to a town clerk to become a master of it for good.
| Trade | The masterpiece | Fee |
|---|---|---|
| Woodcutter | A wagon-load of sound timber, and resin for the guild: 60 logs, 10 pine resin | 200 gr. |
| Miner | A cart of good ore, and silver from the deep: 50 iron ore, 4 silver ore | 200 gr. |
| Herbalist | A full herbal: every herb of the meadow, and mandrake: 15 sage, 15 chamomile, 6 belladonna, 2 mandrake root | 200 gr. |
| Fisher | A catch to feast a lord: pike and eel: 12 pike, 12 eel | 200 gr. |
| Hunter | A lord's feast of venison, and a stag's antlers for his hall: 40 venison, 4 antlers | 200 gr. |
| Courier | Two hundred parcels carried, and a fee to the guild (200 on your record) | 400 gr. |
| Coachman | A hundred and fifty fares driven, and a fee to the guild (150 on your record) | 400 gr. |
| Night watchman | A hundred rounds walked, and a fee to the guild (100 on your record) | 400 gr. |
The goods come from your sack; the riding and watch trades need their number of tasks on your record instead. As a master, your trade pays 5% more for good, your title shows when others look you over, and the whole realm hears of it (+40 renown). Talk to the town clerk > Present a masterpiece, or use /masterpiece.
